War Domain

War Domain
Deity: Dol Arrah, Dol Dorn, the Mockery
Granted Power (Level 1): (I) Your base attack bonus for class levels that grant you this domain improves to good; if you class that grants you this domain has a good progression, then it improves to outstanding. (II) Your hit dice for the class that grants you this domain increases by 1 die, e.g. d8 improves to d10. (III) You gain proficiency with all martial weapons.

Domain Spell Access
Level 1: magic weapon
Level 2: spiritual weapon
Level 3: magic vestment
Level 4: divine power
Level 5: flame strike
Level 6: blade barrier
Level 7: power word blind
Level 8: power word stun
Level 9: power word kill

Domain Power (Level 6): You can channel divine to grant your allies a bonus to their base attack bonus equal to 1/5th your level. This bonus lasts for 5 rounds. If you perform this channel, you also gain use of one combat feat (selected whenever you do this channel) for 5 rounds. You can only have one bonus combat feat active at a time.

Epic Domain Power (Level 20): You can channel divine to grant allies or improve allies DR by an amount equal to half your level. This bonus lasts for 5 rounds. When you do this, you also gain use of one combat feat (selected whenever you do this channel). You can only have one bonus combat feat active at a time.

Mythic Domain Power (Level 30): You can spontaneously convert any of your spells into spells on the war domain list. Your Strength, Dexterity, and Constitution all increase by 2.

War Domain

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