Evil Domain

Evil Domain
Deity: The Devourer, the Fury, the Keeper, the Mockery, the Shadow, the Blood of Vol, The Cults of the Dragon Below
Granted Power (Level 1): Gain +1 caster level on evil spells

Domain Spell Access
Level 1: protection from good
Level 2: align weapon (evil only)
Level 3: magic circle against good
Level 4: unholy blight
Level 5: dispel good
Level 6: create undead
Level 7: blasphemy
Level 8: unholy aura
Level 9: summon monster IX (evil spell only)

Domain Power (Level 6): You may expend channel divine (using the same number of d6’s you normally channel) to damage good and neutral creatures in the area (30 ft.-radius). Neutral creatures take only half damage from the effect, and furthermore, both good and evil creatures are allowed a will save for half. Good creatures who fail their saves may also be sickened for 1 round by the effect (Fortitude negates; same as channel DC).

Epic Domain Power (Level 20): You may channel divine to grant yourself and allies within 30 feet a profane bonus to AC equal to 1/5th your level. They also gain temporary hit points equal to twice your level. These bonuses last for 1 round per 5 levels.

Mythic Domain Power (Level 30): You can spontaneously convert any of your spells into evil spells on the cleric list or spells on the evil domain list. At this point, the DC for all your evil spells increases by 1 (this stacks with bonuses from feats and the like).

Evil Domain

The Storm of Insurrection Jrrtolkien