Air Domain

Air Domain
Deity: Balinor
Granted Power (Level 1): You may choose to use your channel divine ability to instead command air creatures or to turn earth creatures.

Domain Spell Access
Level 1: obscuring mist
Level 2: wind wall
Level 3: gaseous form
Level 4: air walk
Level 5: control winds
Level 6: chain lightning
Level 7: elemental body IV (air only)
Level 8: whirlwind
Level 9: elemental swarm (air only)

Domain Power (Level 6): You can add protection from arrows to your spell list. You gain resistance to electricity 10. At level 12, your resistance increases to 20. At level 20, you gain immunity to electricity.

Epic Domain Power (Level 20): As an alternative to channel divine, you can choose to unleash electricity at a single foe within 30 feet as a ranged touch attack. This attack deals 1d6 electricity per level.

Mythic Domain Power (Level 30): You can spontaneously convert any of your cleric spells into air spells on the cleric list or spells on the air domain list.

Air Domain

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