Campaign Rules

In order to facilitate some of the novelties and brainchildren of the last few months, as well as incorporate the vastness of 3.5, it seemed necessary to offer an update to many of the current Pathfinder rules. The official adjustments I have put together are loosely termed the ‘campaign rules’. They exist to modify some of the facets of the srd without utterly altering the spirit of the game.

Campaign Rules Chapter 1
Death, Dying, Resurrection, and New Character Creation

Campaign Rules Chapter 2
Concepts for Damaging, Draining, and Restoring

Campaign Rules Chapter 3
Level Adjustment, Racial Hit Dice, Prestige Classes, Templates, Gestalt, and Experience Debt

Campaign Rules Chapter 4
Experience Versus Bonus Experience

Campaign Rules Chapter 5
Gear, Equipment, and Items

Campaign Rules Chapter 6
Striking Physical Damage

Campaign Rules Chapter 7
Emendations to Base Classes

Campaign Rules Chapter 8
Damage Reduction and Resistance Abilities

Campaign Rules Chapter 9
A plethora of House Rules for Combat and Environment

Campaign Rules Chapter 10
Maneuvers and Thracian Tactics

Campaign Rules Appendix 1
Base Attack Bonus Progression

Campaign Rules Appendix 2
Save Bonus Progression

Campaign Rules

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